5th semester university project test animation 1 - Low tempo

  • Length: 0:24
  • Rating: ( ratings)
  • Views:
  • Author: webkilla

Tags: 3d  animated  animation  maya  music  parameter  quality  science  shity  university 

First the basics: This animation was made in Maya.Tl:Dr stuff: this animation was made for my 5th semester university project - trying to establish a scientific correlation between certain musical parameters and the way that people 'felt' the viewing experience. basically, trying to map out why some music felt happy and why some music felt spooky... because apparently, then there's NO RESEARCH on the area.

5th semester university project test animation 2 - low tempo

  • Length: 0:24
  • Rating: ( ratings)
  • Views: 2
  • Author: webkilla

Tags: 3d  animated  animation  maya  music  parameter  quality  science  shity  university 

First the basics: This animation was made in Maya.Tl:Dr stuff: this animation was made for my 5th semester university project - trying to establish a scientific correlation between certain musical parameters and the way that people 'felt' the viewing experience. basically, trying to map out why some music felt happy and why some music felt spooky... because apparently, then there's NO RESEARCH on the area.this particular animation is of a simple solar system - not ours, but i have used textures from some of our local planets... guess which and get a cookie

Super Smash Bros. Brawl - Oct 24 08 B

  • Length: 8:16
  • Rating: 5.00 (14 ratings)
  • Views: 796' favoriteCount='2
  • Author: Overhazard

Tags: brawl  bros  brothers  smash  ssbb  super  スマッシュブラザーズX  スマブラX  大乱闘スマッシュブラザーズX 

These were actually consecutive from last night. But, like anybody else, I needed to go to bed. Now that I'm back here and able to upload again, here are the next three matches.Match #4Toon LinkFlat Zone 2This is a stage I don't see very much of anymore. Final Destination didn't overcentralize everything last night the way it normally did, but still, I miss this place. Wolf must not be too used to Flat Zone 2. He played pretty well before, but it loks like he made a few mistakes here. The real fall guys this time were the computer players though...so at least a computer player didn't win this one this time.Match #5OlimarMario Bros.Another stage I haven't played in forever. But Olimar is a character I've never used before on Mario Bros., and his approach is pretty different. All of his longer range moves involve his Pikmin, and combined with the online lag, it's hard to gauge when to attack, and with what, in order to make a Shellcrawler or Sidestepper ready to pick up. And for some reason, Yoshi's throws did a lot more knockback than Olimar's. Is this a natural thing in the game, or is there something I'm not getting about this place? Getting hit by a thrown enemy in Mario Bros. is usually an instant KO.Match #6PikachuPort Town Aero DiveYoshi plays real cheap. He stands back and lets the eggs do the dirty work. The results of this match clearly show why it isn't a good idea though: You don't get any KOs that way. Maybe it works in Stock, but not here. The match went into Sudden Death, and the music felt pretty intense for a showdown between Pikachu and Lucas. One lesson learned here: Do not stand on a racetrack during a race!

Goldfrapp - Human (Video Music)

  • Length: 3:43
  • Rating: 5.00 (1 ratings)
  • Views: 53' favoriteCount='1
  • Author: josejapa

Tags: Alison  alternative  electronic  Felt  Goldfrapp  Human  Mountain  music  pop  tango  video 

Goldfrapp - Human (Video Music - Felt Mountain / 2000 )

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